Captain Boots the Pirate

"Captain Boots" leads  an interactive workshop/performance storymaking game. I bring costumes for kids to dress up as pirates and then we go adventuring. The game incorporates mime and acting, for example: miming loading the cannons and acing the despare and horror of being sent down to the billage. The kids input also guides the plot as the captain will appoint someone to be navigator, cook, lookout, etc and then ask them where we're heading, having for dinner, etc.
The game shifts in and out of character, as the kids are asked what makes a good story and what should happen next.

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